Gamasutra - Police Memorial Fund Protests 25 To Life
Pretty shocking. I heard on the news during breakfast this morning that British company EIDOS imports a game to the US where players can take on the persona of a crime gang member, shooting policemen.
Seems like this crosses the line between freedom of speech and incitement. The company claims they sell more of their games to twenty and thirty-something games to adults, so it is okay. Yeah? Well, take a look at the 9/11 hijackers. How many of them were under 17?
Video games where players shoot space aliens, explore mazes, run civilizations - that stuff is kind of cool.
Bug games where players shoot cops? Are they nuts???
Anyway, the article to read is: Gamasutra - Police Memorial Fund Protests 25 To Life. It tells how the organization that commemorates police officers killed in the line of duty feels about the video game.
These are the people that protect us from violent gang members. A game simulating killing them is about as far over the line as a game can possibly go, without actually carrying out untoward actions directly itself.
Games that educate people are noble. Games that teach people how to do useful things are constructive. Games that inform people about their world are useful.
There are lots of good games out there. Buying this one will keep people from getting those good games.
Seems like this crosses the line between freedom of speech and incitement. The company claims they sell more of their games to twenty and thirty-something games to adults, so it is okay. Yeah? Well, take a look at the 9/11 hijackers. How many of them were under 17?
Video games where players shoot space aliens, explore mazes, run civilizations - that stuff is kind of cool.
Bug games where players shoot cops? Are they nuts???
Anyway, the article to read is: Gamasutra - Police Memorial Fund Protests 25 To Life. It tells how the organization that commemorates police officers killed in the line of duty feels about the video game.
These are the people that protect us from violent gang members. A game simulating killing them is about as far over the line as a game can possibly go, without actually carrying out untoward actions directly itself.
Games that educate people are noble. Games that teach people how to do useful things are constructive. Games that inform people about their world are useful.
There are lots of good games out there. Buying this one will keep people from getting those good games.
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